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sdirraneLevel 66

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PlaythroughRoot: Battle Report (Civil Strife) [Root: The Riverfolk Expansion, Root, Root: The Underworld Expansion]Like| 7 comments | [+]
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Where You At Like| 62 comments | [+]
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Recent Comments

If I am available I would stop by.

I'm training my oldest in #Root and plan to add each kid as they get old enough for a big family brawl!

Her first game was when she was 7, which was really cool.  We played thie other day too.  One thing that helps although changes the overall strategy is that we haven't introduced crafting yet.

This has been key in teaching games.  Finding things that you can probably play without a few times and then add them too the game slowly.  I'm hoping to explain and introduce crafting next play.  I also plan on running a bot so it's not just 1 v 1.

So far so good... but mostly because the #Root and #John Company (Second Edition) haven't hit KS yet.  But last year (thanks to some clutch giveaway wins) I was able to stay in my limits.

Been playing games too which is big for me... and logging them.

Awesome.  We have the added benefit of being close friends with a lot of parents from her class so we do a lot of family game nights with other families/kids so I'm hoping that'll help it become a norm for her.

That's awesome.  I'm trying to instill Board Games in my kids (although my oldest right now is only 8).  But she has played Root with me 3 times.  Two times as the Marquise and once as the Eyrie (we played together against some bots).  I am very impressed with her understanding of the game and hope she grows to love games as she gets older.  

Gotta build that in home gaming group.

Very cool.  I think I remember seeing a discussion on BGG about the posibility of adding Port Spaces on 1775.  Do you think that would be a rule that could reasonably be added or do you think it would give too much restriction within the other rules/aspects/win condition of 1775?

I used to have #A Few Acres of Snow which was my entry game into the hobby, but now I don't have a French & Indian War game.

It's definitely a solid game.  But I'm in a stage of life where I only get 1 (maybe 2 on a good month) game in with my group, so I want to be really intentional and pick games that we really love.  Perhaps a game like TM would become more common and more likely to be played when I have more time to meet more often for game nights.

Also, I'm not sure if you are a Lord of the Rings fan, but a user over on BGG made this awesome LOTR's version of 1775.  I really want to figure out a way to print it out in high quality.

1775, Lord of the Rings Style

Yeah, so the first set of "War/Strategic Games" from Academy games were the Birth of America...

#1775: Rebellion, #1754 Conquest: The French and Indian War, #1812: The Invasion of Canada

Then they released #878 Vikings: Invasions of England as part of the Birth of Europe series so I assume they would add at least one, probably two more games to that line.

Have you heard any news on the next Birth of Europe game?

Of the two Birth of America games which do you like better?

I don't particularlly love Risk because of how much is dependent on dice rolls.  Altbhough I have to admit it's been a few years since I played it.

Having said that I love #1775: Rebellion especially as an alternative to Risk.  Even though dice rolls factor in the theme of the dice make it much better.  I like a little chance but I also like that chance to be mitigated at least a bit.

PlaythroughRoot: Battle Report (Civil Strife) [Root: The Riverfolk Expansion, Root, Root: The Underworld Expansion]Like| 7 comments | [+]

Since I didn't love #Terraforming Mars the one time (maybe I need to give it another go) I played it (I know, I know, this is kind of heresy in the Board Game World).  I'm excited to see what this is about.  Seems like it may be a quicker and more streamlined version.  I'm hopeful that this may work for me and my group because I love the theme of Terraforming Mars.

Well I still haven't taken #Dune out of it's shrink wrap so suffice it to say I can't wait to get that out.

Having said that, I would like to see #Scythe hit the table in the next couple of months with #Scythe: The Rise of Fenris as well.

I also saw they are almost done with initual planning for their "South" series.  I hope that they move away from worker placement as the guiding mechanic.  I'd love to see something complete different.

On a side note, I know nothing about Circadians.

Since many games have a lot of different mechanics would one game encompass all those?  I don't if that makes sense so I'll give an example.

If I pick #Root does that count toward both asymmetry and area control?  Also some may argue it's a war game.

I agree.  It's pretty easy for me to overlook worker placement because I have plenty of that in my collection already.

Overall, probably about 8 times, but we've played 4 of the last 5-6 game nights.  It's been really hot for us right now.  Trying to get #Dune in February or March.

Just sent a request, I'm slapsgiving14#3909