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1. #Dune: Imperium

LOVE IT. Played it last night at game night (after months of me being absent from said game night). I really enjoy deck building and worker placement, and the combination flowed like all spice should. During the last round, we entered the combat phase with three of us tieing for 10 points. But, the winner used his reward to move up on a faction track, thereby surpassing me and taking my token, giving him a point and causing me to lose one. So I ended up coming in third out of four, but dang. What an awesome game!

2. #Wingspan

I really love Wingspan. Such a pretty game and I enjoy seeing all the various birds. This game actually got me into birding, which is a hobby I now enjoy. I really like the engine building aspect of Wingspan. This is a top game for me.

3. #Euphoria: Build a Better Dystopia

Not sure if this is a number 2 game (from my last five plays) or number three, but Euphoria is just so much fun. I really enjoy the worker placement aspect, using dice as workers and the dice pips as knowledge. If the workers get too wise, they start to run away from the dystopia. Lots going on but not so much that its overwhelming. Better at higher player counts, but still very good at two players. 

4. #Takenoko

I played this one with my five-year-old, along with my wife and four-year-old (who were on a team together; they won, followed by my five-year-old, followed by me). I was very impressed with how my five-year-old caught on to the game and understood what he had to do to get points. With a bit of coaching in the beginning, he was able to take it on his own by the end.

5. #Twice As Clever!

This one was almost swapped with Takenoko, putting it at 5 and Twice as Clever at 4, but I just had a lot of fun playing with my kids, which is why Twice as Clever is at number 5. My wife and I taught her parents how to play. They enjoyed it, even if it was a bit confusing for them the first half (or so) of the game. Wonderful game though. This is one of my wife's all-time favorites.


And that is about the extent of my plays so far this year haha I also played #The One Hundred Torii, but that was the sixth game, so it didn't make the list, but I wanted to give it an honorable mention, as it's one of my top-ten games (and probably would have taken number 2 or 3 on this list). 

Got lots of fun plays this week:

  • #Marvel Champions: The Card Game (Physical, Solo): Did some deck construction with Black Panther against the Green Goblin.  I pulled off a pretty handy win.  I think it's time to cycle through the heroes against Klaw for the next while.  I am really enjoying thiis game!
  • #Gùgōng (Tabletopia, Multiplayer): Second time playing this.  The first time was quite a long time ago.  This time I felt like I had more capability to create and follow a plan.  I won't say this is a top ten or even twenty game for me but the card swapping mechanism is interesting and adds a little something different to the game.  I probably wouldn't suggest it but I would play it if suggested.
  • #Sid Meier's Civilization: The Board Game (with all expansions) (TTS, Multiplayer): After a couple of rounds of #Civilization: A New Dawn we wanted to go back to the original.  Man, just something about this version that really does it for me.  It has a lot more going on than A New Dawn.  A New Dawn smooths out the detailed edges for a more focused, shorter, and easier to teach game  But that granularity brings some amazing gameplay and moments to the table.  With 4 of us having played it quite a few times it still takes longer but not too long and the strategies get more in depth and interesting.
  • #Aeon's End: Legacy (TTS, Multiplayer): Mission 4 for us.  I have reached the conclusion that it's a pretty basic deck building game and I wouldn't buy the regular game but the legacy element makes it interesting enough that I'll enjoy playing the campaign and then probably have enough of it.
  • #Cartographers: A Roll Player Tale (Physical, Solo): I love this game.  It's easy to pop down and play a quick game and you get to build a map which I always enjoy. :)  The different scoring mechanisms keep it interesting game to game and I have kickstarted the expansion stuff to add more variety.  I see this one being played for a long time to come.

Good week!

Interesting idea as I recently find myself passing on games that seem too similar to games already in my collection due to similar mechanics and themes. Well that's what I tell myself anyway..LOL. I think like , I would just find a way to game the system to keep my entire collection. I mean "Deck Building," "Bag Building," and "Pool Building" are all listed as separate mechanics on BGA. Add that into "Tableau Building" and "Engine Building" and that's 5 games from my top 25 right there lol.


  • #Obsession 1x @ 2p - I played this with my wife and we both loved it! I got the rare mid-game "I think I like this game" and the even more rare next-day "I want to play that game again". It was a hit, and she's already planning a day when she can introduce it to some friends who are into the theme!
  • #Inis @ 2p - this was a hard-fought game. I thought I had a victory, but my friend was able to stop me at the last second. He ended up winning in a later round by tying me with a victory condition, but taking the Brenn from me at the same time, which breaks ties. He took advantage of my blindness to his plan and it worked. I love this game. Easily shot up into my top 10 after about 2 plays, and I doubt it will leave any time soon.
  • #Legendary: A Marvel Deck Building Game 1x @ 5p - my first time playing this game and it was fun! We played a pretty easy scenario and messed up a few rules at first that made it easier, so I'm interested to try it when we get all the rules right from the start and maybe play a more difficult villain or something.
  • #Dungeon Mayhem 2x 4p, 5p - this is a fun, quick game. Teaches in 2 minutes, plays in 10-15. It has a light DnD theme, but that doesn't make much difference to me.
  • #Wingspan @ 5p - came in 2nd, and my friend cracked 100 points! He built up a nice engine of tucking cards and laying eggs that got him lots of easy points.
  • #Tiny Towns @ 5p - always fun. I went with a strategy of only building cottages and fountains, since my monument gave me points for unfed cottages. It almost worked and I came in 2nd.
  • #Splendor @ 4p - this was my first time playing this, and I can confirm that #Century: Golem Edition is basically Splendor with better art, lol. The Century series of course has the added benefit of being able to mix and match the games to create other games.
  • #War Chest @ 4p - love this game at both player counts. This was a close game - my team lost 7-6. There was a frustrating moment when a friend was obscuring his played pieces by stacking them, inadvertently cheating. This caused me to make a move I otherwise would not have, and I sort of snapped and called him out on it, for which I later apologized, but man was it frustrating, haha. Still, fun game overall, and I'm glad we played.

So tough to rank them! Not Fair !!

But, if I have to:

1. #Dune: Imperium  -- played it online and twice in my personal copy -- really enjoying this take on deck building + worker placement

2. #Three Sisters  -- Matt & Ben from Motor City Gameworks have another hit going to KS -- if you like "heavier" roll and writes, or maybe you really enjoyed Fleet: The Dice Game, you should check this one out in March

3. #Tidal Blades: Heroes of the Reef -- I was pleasantly surprised at this one -- it looked like another overproduced KS but the engine of the game is really fun -- love the way that you can work with your character to specialize as you take actions all across the islands -- plus that little bit of push your luck is juicy

4. #Vigilante  -- another KS preview, this time a 3-6 player (we've only played 3 due to COVID) semi-cooperative -- team of superheroes trying to take down the bad guys -- but is your teammate a bad guy too? Love the events that are controlled by dice, and especially love the neutral characters

5. #Karmaka  -- Jay Bell brought this game from 2016 that doesn't look like much by the cover, but inside, you find some great art and a surprisingly meaty little card game. I found it a smidge too long but that's just being picayune. Solid game to start the game night


Thanks for the write-up! #Arctic Scavengers: Base Game + HQ + Recon has been on my radar ever since I got into the hobby 4 years ago.  Every once in a while I get the urge to look into it again.  How would you rate that one?

I also really like deck-building as a mechanic, not as a complete game.  So games like #Dominion or #Ascension: Deckbuilding Game don't interest me very much.  Even #Star Realms got old pretty quickly for me.

Have you heard of #Path of Light and Shadow? It's an interesting take on deck building mixed with area control and a tech tree.  You don't get to choose your cards directly (though you do have some influence over what kind of cards you get).  The main point of the game is to cultivate your deck to work for your strategy.  I do wish the component quality was a little better, but it's a solid game.

I have the least experience with Arctic Scavengers.  I can tell you that the solo experience is really poor.  Some of the solo variants you can find online are ok but not great to me.  Unfortunately I have only been able to play it solo so far.  But I expected that.  This game needs the player interaction  

The good news is that I might be getting a game in online with my friends later this week. I will try to remember to give you a heads up and rank it then. 

I agree that I prefer deck building to be the mechanic. But every once in a while it’s fun to pop out hero realms for a quick straightforward game. 

I have heard of Path of Light and Shadow but I don’t know a lot about it.  I’ll have to check it out further!


I started on this and then realized that I can use so many categories that I could probably keep my entire collection for one reason or another. :)

So I narrowed it down to my top 10 favourite mechanics from the BGA mechanics list and games I own and would keep:

Action Selection: #Scythe

Area Control: #Forbidden Stars

Coop Play: #Spirit Island

Deck Building: #Clank! In! Space!

Dice Rolling: #Big Trouble in Little China: The Game - Deluxe Edition

Network and Route Building: #Brass: Birmingham

Rondel: #Teotihuacan: City of Gods

Tableau Building: #Terraforming Mars

Tile Placement: #Isle of Skye: From Chieftain to King

Worker/Dice Placement: #Village



Lots of different games played last week!  Might be a review or two in the works!

  • #Marvel Champions: The Card Game (physical, solo) x13:  Yup. 13 plays. Really enjoying this one solo!  Already picked up some expansions for it. I’m enjoying the deck building without spending tons of cash like I did on #Magic: The Gathering when I was younger. Without kids.  Or a mortgage!
  • #Caylus (boardgame arena, multiplayer): Second time playing this. I can see why it’s a classic. I quite enjoy the provost that adds a dollop of mean in to worker placement. Might have to pick this one up at some point!  
  • #Hadara (yucata, multiplayer):  Played this one a few times now and I enjoy it for what it is: a quick drafting game with a fun theme on it.  
  • #Civilization: A New Dawn (TTS, multiplayer): Really enjoy this version of the beloved game franchise.  We had to play without the new expansion as one player was having trouble getting textures to load. He’s got it fixed and we’re on again next weekend!
  • #Heroes of Land, Air, & Sea (physical, solo): Picked this game up for a song at a christmas sale. I’ve played it online several times but nothing is as nice as handling the bits and pieces. Unfortunately solo mode was a bit easy against one opponent so I’m going to try it against a couple next weekend.  Fun to play though and was quite quick too!

Good week!


I love this.

1. The people who "introduced" me to the hobby were two guys I don't know.  I just happened to see them playing #A Few Acres of Snow at a food court in the mall.  It intrigued me so I asked them about it and picked the game up shortly after.

2. Over time I've learned to ease the brakes on the hype train.  I'm actually quite proud of how selective I am for games.  I've learned that I really value games with high player count, high player interaction, the ability to have a lot of table talk, and a great meta game.

At first I looked a lot at solo mode games and that is still a consideration for me slightly.  But I feel good about what I have to play solo and it happens less than it used to so now I don't really look into that.

As you know I'm very happy with my collection and only feel the need to add a game or two a year.  I would like to add a game with at least some Deck Building because it's the one mechanic I think I'd enjoy that I'm lacking.

Todays recap is Lost Ruins of Arnak, a very lovely looking worker placement/Deck building game about pulp archeology. A lot to like here and i can see why this is a very popular title. 

I had a great weekend of gaming, mostly online, but still! 

#Endless Winter: Paleoamericans - this was as good as advertised -- worker placement + deck building + some spatial puzzles and area control? Count me in! 

#Wingspan: Oceania Expansion - more plays of this expansion, which so far has some of the most fun cards I've seen. Love the 'wild' nectar mechanic and the tension / fun that it brings. 

#Lorenzo il Magnifico - I finally one a game of Lorenzo playing on Yucata! It was a two player game against a friend, and we played it as if it were real-time, so I could see the flow through of decisions. I really, really like this game the more I play it. 

Three Sisters -- the spiritual successor to #Fleet: The Dice Game by Motor City Gameworks. It is coming to Kickstarter in a couple of months, and I was lucky enough to snag a review copy. Yes, it is a 'thinky' randeauxwriter, but the back half of the game has so many combos that you feel like you are popping bubble wrap. Plus, it has a fun theme of gardening in your backyard.