Tiny Epic Quest

2017 · 1-4 Players · 30-60 Minutes
Community
67
Tiny Epic Quest board game
Tiny Epic Quest board game

A world of peace has been torn asunder by the opening of a vile portal from the goblin kingdom. Nasty goblins now pour into the peaceful groves and villages of the elf world, setting the realm ablaze. Now you, the heroes, must quest in order to right this wrong. There are two paths to victory: closing the portal or slaying all the goblins. Which one will you choose? Either way, your quests will be aided by the help of the surviving, and sacred, mushroom folk - and by the epic items that have been lost in the realm's deep dungeons. The world is ending quickly, so you must act fast to save it, but you also need to know when your luck will run out...

In Tiny Epic Quest, players embark on a sandbox adventure nostalgic of old Nintendo games like The Legend of Zelda and Final Fantasy. Each player controls a band of three elf heroes questing to save the world and the sacred mushroom folk from the intruding goblins.

Each round is broken into two phases: day and night. During the day, players travel far and wide, visiting villages to acquire quests, monuments to learn powerful spells, mushroom groves to seek guidance, and treacherous locations in search of artifacts! Acquiring artifacts empower the heroes with unique abilities; this may improve a heroes' movement or combat, or their ability to learn spells or mitigate harmful dice rolls.

Heroes must travel by foot, by horse, by raft, by boat, and by gryphon to get to all the places they need to go to satisfy their quests - or to position themselves for what night brings. Each type of movement is different, and limited, players need to take careful consideration when traveling, and how they travel, if they wish to accomplish all of their goals.

During the night, players must face the challenges of their quests, and decisions, by rolling dice, hoping for fortune, and knowing when to quit. Will you press on? Or is it time to save your progress and rest? Tomorrow is another day.

The game ends once the portal is closed or all the goblins have been eradicated. The player who has acquired the most victory points by slaying goblins, learning spells, and completing quests is crowned the winner!

Community
67

Details

Year Published2017
Number of Players 1-4
Playtime 30-60 Minutes
Minimum Age 14
Mechanics Area Movement, Dice Rolling, Modular Board, Press Your Luck
Categories Adventure, Fantasy, Video Game Theme
Learning Complexity N/A[Vote]
Strategy Complexity N/A[Vote]
Official Site Official Website
Rule URL Official Rules
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