From designer Uwe Rosenberg, creator of the smash-hit Agricola! In Caverna, players take on the role of cave-dwelling, dwarven farmers and miners trying to lead their family to success and prosperity by furnishing the communal cave, mining ore to forge weapons, and clearing the nearby forest to make room for farming and a little animal husbandry.
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User Ratings & Reviews
It's Agricola but not Agricola. All the goodness of the venerable 'Gric funneled into a jumbo package of coolness with new twists and turns added making the game different.
great game, it really feels like i'm leading my own group of dwarves
--Jun2014-- A quite charmingly excellent Agricola variant. It's quite probable that I'll end up liking this one more than its ancestor. But for the moment, it's trailing dramatically in number of times played.
Caverna is a VAST improvement over Agricola, and I'm not really sure why. I find it more tense than Agricola, although I see that the latter game SHOULD be more tense. Perhaps I find Caverna more tense because I never really feel drawn into the "world" of Agricola, and so what tension I should be feeling in that game is lost in a sense of, "Oh, what an interesting puzzle I'm doing." I'm drawn into the world of Caverna because it feels more realistic...and yet it's about dwarves? Huh?I like that all the information is wide open to all players: no secrets among dwarves. It looks like multi-player solitaire, but it ain't. You MUST keep an eye on what the other dwarves are doing, and change your plans accordingly (at least in the first half of the game). As John Bandettini said: "It's like Agricola, but fun"!