Weekly Challenge #3: Caylus Magna Carta
Besides this game having the ugliest box cover I have ever seen (background looks like 90s powerpoint; probably why its out of print), I thought it was a good game! I have never played #Caylus, however the general consensus is that CMC plays very similar to its predecessor, but quicker and with less going on. At its heart it is a worker placement driven by money that allows you to act and resources that allow you to build. The buildings you then build also create more spaces for your workers to "work". You and your opponents are attempting to help build a castle as well with the resources you gain. Helping to build the castle rewards you with prestige tokens that not only act as a method of gaining points, but also function as the game-end condition in that when these tokens are depeleted the game ends.
- there are a lot of good decsions to make over the course of the game, and they change as you go as you build more buildings
- easy to teach, intuitive flow to the game
- turns are fairly quick, helps scratch the itch for a meaty game but in shorter amount of time without melting your brain
- multi-use cards
- optional beginner mode which is very accessible
- setup is variable
- nice components (linen finish cards, wooden pieces)
- box cover is UGLY
- not a huge variety in buildings you can build
- seems like it would play much better with 3-4 people
- out of print
I would like to give it another go, but overall I thought it was fun!